Changelog : Update 0.5 "The trade was flourishing"


WARNING : All saves prior to 0.5 will not work as intended with the 0.5 update.

  • What’s new ?
    • Inventory
    • Base of the economy system
    • Loot system
    • Credits menu
    • Backend stuff on NPC to make our life easier
    • First boss of the game !
    • New areas to discover on the map
    • New intro cinematic
    • Rework on the dialogue system and the UI
    • 3 new side quests
    • Quest compass replaces the path to quests
  • Improvements
    • Inspecting “clues” now has better message depending on context
    • Improved water colors
    • Improved grasslands
    • Optimization of the map (foliage count)
    • Riverglade’s inhabitants now move to new spots after a quest
    • Added invisible walls to block deep water
    • Reworked wolf cutscene
    • Improved HUD
    • Improved exterior lighting
  • Fixes
    • Fixed foliage not streamed when you were far away
    • Fixed npc disappearing issue when fleeing to another map
    • Fixed quests npc spawning before the quest
  • Known bugs
    • Walking on a ragdoll can launch you in the air
    • Loot system can dupe your loot if you reload the map (save & load, or leaving and entering the area)

Files

endless-wander-windows-alpha.zip 5.7 GB
Version 0.5.1 Jan 23, 2022

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