Changelog : Update 0.3 "There was an inn in Ravenwood"
Daegnir's Realms: Shivered » Devlog
- What’s new ?
- Draw / sheathe sword
- Light / unlight lantern at will
- Migration to UE 4.26
- New Draven mesh !
- You can switch between enemies with the lock ability
- Completely new parry, it’s now a perfect parry/counter type
- Meet the first human enemies !
- Working localization, you can now have the game in french or in english
- New quests (one main quest, and two side quests)
- New dialogues and NPCs
- Cheats for our testing builds (not yours though), it’ll allow us to be faster when we are testing the game
- New areas : the lake, the hills, the river and the bridges, the Ravenwoods and its inn
- Improvements
- Reworked the lantern (of the player) luminosity
- Improved dodge (roll), it’s now faster
- There is now a camera lag
- Changed fight animations
- Path to quest turns off when starting a dialogue
- Wolf stops locking you when he is attacking
- Wolf now circles around you
- Wolf can now use his powerful attack when charging you (he growls before doing it)
- Improved lock ability, it’s now more precise and the rotation is smoother
- UI redesign
- You have to press the skip dialogue button (space by default) to continue the dialogue (you have all the time you need to read)
- NPC in the forest are now displayed in the “To Day” cinematic
- Fixes
- Fixed stamina that decrease when you press sprint button but does not move
- You can’t jump while sprinting anymore
- Fixed wolf rotating instantly
- Fixed wolf erratic movements
- Fixed focus bug on pop up in save menu
- Fixed a bug where the intro music would play instead of the day musics after loading a save in the village and leaving it
- Known bugs
- Walking on a ragdoll can launch you in the air
- Can cancel inspection animation (using attacks, rolls or parry)
- There are collision holes in cliffs
- Path to quest can struggle a little when changing level (area)
- No localization of the loading screen text
- When reloading open doors, they may open in the wrong way (just interact with it and it'll fix it)
- Know issues
- Foliage is not streamed when you are far away
Files
endless-wander-windows-alpha.zip 5.7 GB
Version 0.3.0 Apr 05, 2021
Get Daegnir's Realms: Shivered
Daegnir's Realms: Shivered
Status | In development |
Author | Ederia Interactive |
Genre | Role Playing |
Tags | Medieval |
Languages | English, French |
Accessibility | Subtitles, Configurable controls |
More posts
- Changelog : Update 0.10 "Preparing for battle"Aug 20, 2022
- Change of nameAug 20, 2022
- Changelog : Update 0.9 "They're planning their journey"Jul 02, 2022
- Devlog #5 - Late (but needed) GroundworkMay 14, 2022
- Changelog : Update 0.8 "Coming from all of Grimvale"May 14, 2022
- Changelog : Update 0.7 "People were everywhere in sight"Mar 27, 2022
- Changelog : Update 0.6 "At the heart of Ravenwood"Mar 06, 2022
- Devlog #4 - Future plansJan 24, 2022
- Changelog : Update 0.5 "The trade was flourishing"Jan 23, 2022
- Changelog : Update 0.4 "Owned by a skilled and bald man"May 23, 2021
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